Telekom Career App

Reimagining Student Recruitment Through Augmented Reality

The Telekom Career App began as a personal initiative: I independently prototyped an AR-powered career exploration concept aimed at modernizing student outreach for Deutsche Telekom. After pitching the prototype to the Magenta Campus team, the project was greenlit for full development. I led the product design, UX strategy, and interdisciplinary collaboration throughout the entire lifecycle from concept to App Store release.

This AR app merges gamification, career navigation, and brand storytelling into a playful yet informative tool that transforms how students engage with Telekom as an employer, both on-campus and remotely.

Date:

Dec 2023

Timeline:

11 months

Role:

Product Designer & Founder

Project Goal

To replace outdated recruiting materials like flyers and posters with a digitally-native, interactive experience that resonates with students and early-career talent. The aim was to connect Telekom’s innovation-driven culture with a generation of users that expects real-time, immersive, and self-directed interactions.

Core Concept

The app allows students to explore Telekom’s job opportunities through Augmented Reality objects placed in their environment, similar to how Pokémon GO popularized geospatial interaction. Whether on a university campus or in a dorm room, students can:

  • View floating AR menus that introduce internships, direct entry jobs, and trainee programs

  • Collect virtual coins and win attractive prizes through a gamification feature

  • Use the Career Matcher to discover roles aligned with their skills and interests

  • Seamlessly access Telekom’s Talent Club to upload their CV and get matched with job openings

The app also features the “Window of Opportunity”, a physical frame installed at partner universities like TU Berlin, designed to activate awareness and foot traffic through physical-to-digital storytelling (explored further in the social strategy below).

Product & Experience Design

My core contributions as Product Founder and Lead Designer encompassed the full product journey, from initial vision to post-launch iteration. I began by independently prototyping the original concept and securing stakeholder buy-in from Deutsche Telekom. I led the end-to-end design of user flows, covering everything from onboarding and AR logic to spatial interactions and navigation architecture. In close collaboration with Matteo Ottani, from CODE University and Telekom’s innovation team, I developed the behavior logic that governed the AR experience in Unity and directed the creation and optimization of 3D assets to ensure they were visually polished and technically compliant with platform requirements.

Strategic Collaboration

Throughout the project, I worked closely with the Magenta Campus team, HR strategists, and T-Labs to ensure the app aligned with Telekom’s broader employer branding and talent acquisition goals. I facilitated workshops, feedback cycles, and live user testing sessions, including a dedicated beta test event at TU Berlin, where the app was tested and refined directly with its target users. My role required uniting multiple departments under a cohesive product roadmap while consistently advocating for design integrity and user-centered decision-making.

Brand & Storytelling Integration

A key focus of the design process was embedding Telekom’s brand identity and innovation narrative directly into the AR experience. I ensured the app didn’t just convey information, it inspired curiosity and engagement, helping students see themselves as part of Telekom’s forward-thinking vision. Every interaction, from floating menus to collectible photo moments, was designed to reflect Telekom’s tone and ethos while keeping the experience intuitive, inclusive, and socially shareable.

A central part of the design journey involved embedding Telekom’s brand identity into the AR experience. Working within Telekom’s established corporate design system, Scale, I faced the challenge of translating a desktop-focused design language into a mobile-native, spatial interaction context. I selectively adapted brand assets, such as typography, iconography, and color treatments, while reimagining UI behaviors to meet the app’s mobile and AR-specific needs, ensuring brand consistency without sacrificing usability.

Beyond visual styling, I also led the integration of the product into Telekom’s wider app ecosystem. This included the conception and final design of the app logo, version 3A was ultimately chosen as the final mark. The goal was to create a visual identity that not only reflected the product’s playful and innovative tone but also held its own alongside Telekom’s suite of digital products, ensuring immediate recognizability and cohesion across platforms.

Lastly, I helped align the app with Telekom Career’s broader social media strategy through the integration of the “Window of Opportunity” initiative. These physical touchpoints were placed at major university campuses like TU Berlin, prompting students to engage with the app by taking creative photos with the physical/augmented frames. To encourage organic engagement and visibility, students were invited to share their photos on social media for a chance to win prizes, seamlessly linking the physical, digital, and social dimensions of the product experience.

Telekom Career App

Reimagining Student Recruitment Through Augmented Reality

The Telekom Career App began as a personal initiative: I independently prototyped an AR-powered career exploration concept aimed at modernizing student outreach for Deutsche Telekom. After pitching the prototype to the Magenta Campus team, the project was greenlit for full development. I led the product design, UX strategy, and interdisciplinary collaboration throughout the entire lifecycle from concept to App Store release.

This AR app merges gamification, career navigation, and brand storytelling into a playful yet informative tool that transforms how students engage with Telekom as an employer, both on-campus and remotely.

Date:

Dec 2023

Timeline:

11 months

Role:

Product Designer & Founder

Project Goal

To replace outdated recruiting materials like flyers and posters with a digitally-native, interactive experience that resonates with students and early-career talent. The aim was to connect Telekom’s innovation-driven culture with a generation of users that expects real-time, immersive, and self-directed interactions.

Core Concept

The app allows students to explore Telekom’s job opportunities through Augmented Reality objects placed in their environment, similar to how Pokémon GO popularized geospatial interaction. Whether on a university campus or in a dorm room, students can:

  • View floating AR menus that introduce internships, direct entry jobs, and trainee programs

  • Collect virtual coins and win attractive prizes through a gamification feature

  • Use the Career Matcher to discover roles aligned with their skills and interests

  • Seamlessly access Telekom’s Talent Club to upload their CV and get matched with job openings

The app also features the “Window of Opportunity”, a physical frame installed at partner universities like TU Berlin, designed to activate awareness and foot traffic through physical-to-digital storytelling (explored further in the social strategy below).

Product & Experience Design

My core contributions as Product Founder and Lead Designer encompassed the full product journey, from initial vision to post-launch iteration. I began by independently prototyping the original concept and securing stakeholder buy-in from Deutsche Telekom. I led the end-to-end design of user flows, covering everything from onboarding and AR logic to spatial interactions and navigation architecture. In close collaboration with Matteo Ottani, from CODE University and Telekom’s innovation team, I developed the behavior logic that governed the AR experience in Unity and directed the creation and optimization of 3D assets to ensure they were visually polished and technically compliant with platform requirements.

Strategic Collaboration

Throughout the project, I worked closely with the Magenta Campus team, HR strategists, and T-Labs to ensure the app aligned with Telekom’s broader employer branding and talent acquisition goals. I facilitated workshops, feedback cycles, and live user testing sessions, including a dedicated beta test event at TU Berlin, where the app was tested and refined directly with its target users. My role required uniting multiple departments under a cohesive product roadmap while consistently advocating for design integrity and user-centered decision-making.

Brand & Storytelling Integration

A key focus of the design process was embedding Telekom’s brand identity and innovation narrative directly into the AR experience. I ensured the app didn’t just convey information, it inspired curiosity and engagement, helping students see themselves as part of Telekom’s forward-thinking vision. Every interaction, from floating menus to collectible photo moments, was designed to reflect Telekom’s tone and ethos while keeping the experience intuitive, inclusive, and socially shareable.

A central part of the design journey involved embedding Telekom’s brand identity into the AR experience. Working within Telekom’s established corporate design system, Scale, I faced the challenge of translating a desktop-focused design language into a mobile-native, spatial interaction context. I selectively adapted brand assets, such as typography, iconography, and color treatments, while reimagining UI behaviors to meet the app’s mobile and AR-specific needs, ensuring brand consistency without sacrificing usability.

Beyond visual styling, I also led the integration of the product into Telekom’s wider app ecosystem. This included the conception and final design of the app logo, version 3A was ultimately chosen as the final mark. The goal was to create a visual identity that not only reflected the product’s playful and innovative tone but also held its own alongside Telekom’s suite of digital products, ensuring immediate recognizability and cohesion across platforms.

Lastly, I helped align the app with Telekom Career’s broader social media strategy through the integration of the “Window of Opportunity” initiative. These physical touchpoints were placed at major university campuses like TU Berlin, prompting students to engage with the app by taking creative photos with the physical/augmented frames. To encourage organic engagement and visibility, students were invited to share their photos on social media for a chance to win prizes, seamlessly linking the physical, digital, and social dimensions of the product experience.

© Selected Works / Fynn Langnau

Your brand deserves the best. Let me help you achieve it with a human-centered mindset.

Available for work

Let's Work Together.

© Selected Works / Fynn Langnau

Your brand deserves the best. Let me help you achieve it with a human-centered mindset.

Available for work

Let's Work Together.

© Selected Works / Fynn Langnau

Your brand deserves the best. Let me help you achieve it with a human-centered mindset.

Available for work

Let's Work Together.